SKILL

azure-eventhub-dotnet

适用于 .NET 的 Azure 事件中心 SDK。用于高吞吐量事件流式处理:发送事件(EventHubProducerClient、EventHubBufferedProducerClient)、接收事件(带检查点的 EventProcessorClient)、分区管理以及实时数据引入。触发词:“Event Hubs”、“event streaming”、“EventHubProducerClient”、“EventProcessorClient”、“send events”、“receive events”、“checkpointing”、“partition”。

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Azure Event Hubs SDK for .NET. Use for high-throughput event streaming: sending events (EventHubProducerClient, EventHubBufferedProducerClient), receiving events (EventProcessorClient with checkpointing), partition management, and real-time data ingestion. Triggers: "Event Hubs", "event streaming", "EventHubProducerClient", "EventProcessorClient", "send events", "receive events", "checkpointing", "partition".

适用对象:云服务、运维与安全。自动收录 · 待核查。

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原文涵盖的主题

  • Azure.Messaging.EventHubs (.NET)
  • Installation
  • Environment Variables
  • Authentication
  • Client Types
  • Core Workflow
  • 1. Send Events (Batch)
  • 2. Send Events (Buffered - High Volume)

High-throughput event streaming SDK for sending and receiving events via Azure Event Hubs. Current Versions: Azure.Messaging.EventHubs v5.12.2, Azure.Messaging.EventHubs.Processor v5.12.2 Required RBAC Roles: Sending: Azure Event Hubs Data Sender Receiving: Azure Event Hubs Data Receiver Both: Azure Event Hubs Data Owner | Client | Purpose | When to Use | |--------|---------|-------------| | EventHubProducerClient | Send events immediately in batches | Real-time sending, full control over batching | | EventHubBufferedProducerClient | Automatic batching with background sending | High-volume, fire-and-forget scenarios | | EventHubConsumerClient | Simple event reading | Prototyping only, NOT for production | | EventProcessorClient | Production event processing | Always use this for receiving in production | Control where to start reading: 1. Use EventProcessorClient for receiving — Never use EventHubConsumerClient in production 2. Checkpoint strategically — After N events or time interval, not every event 3. Use partition keys — For ordering guarantees within a partition 4. Reuse clients — Create once, use as singleton (thread-safe) 5. Use await using — Ensures proper disposal 6. Hand

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来源仓库
microsoft/skills
源文件
.github/plugins/azure-sdk-dotnet/skills/azure-eventhub-dotnet/SKILL.md
固定版本
9287b443662d2433c85621c7325ee72a0ce499b5
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原作者:Microsoft Skills · 原作者仓库元数据。文档核查:未核查。最近来源检查:2026-11-10T19:02:05.997Z。

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