SKILL

design-method

Use when starting any design task — resolves register, sets the 3 dials, locks Gate 0, and routes to the right move and target skill.

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原文涵盖的主题

  • Design Method — The Core
  • Setup
  • Register
  • Design Read + the 3 dials
  • What each number means — anchored on the corpus
  • The screen-holding floor — checked at Gate 0, not after the build
  • Setting a dial is a decision, not a field
  • Gate 0 — Brief Lock

The core design method and entry point for any design task: resolves the Register (brand vs product), states the Design Read one-liner and sets the 3 numeric dials (DESIGNVARIANCE, VISUALDENSITY, MOTIONINTENSITY) against a scale anchored on the fifteen reference pages, enforces the Gate 0 brief lock before any HTML/CSS/tokens are touched, applies the Absolute bans, runs the 2-level AI-slop test, and routes to the matching move (generate, critique, audit, bolder, quieter, distill, harden, polish, redesign) and its target skill. Read this first — before design-system, any register/.md file, or any moves/.md file. This skill owns the gate and the routing table, not the move procedures themselves. This is the one place the design pipeline is defined. The agent (agents/design-expert.md) always loads this file before dispatching to a move; every references/register/.md and references/moves/.md file assumes you've read this first and references it instead of restating it — if a rule elsewhere contradicts this file, this file wins. How this core gets loaded, every time, no exceptions: 1. Read this file once per task — not once per move. Skip the re-read for a later move in the same task if

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来源仓库
Fusengine/claude-plugins
源文件
plugins/design-expert/skills/design-method/SKILL.md
固定版本
b9f82810cf3b5e3c4350332ac3ef618d60163cc0
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原作者:Fusengine/claude-plugins · 原作者仓库元数据。文档核查:未核查。最近来源检查:2026-11-11T11:01:45.023Z。

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