flutter-architecture
Current (2026) Flutter app architecture from the Flutter team's official guide, Very Good Ventures and LeanCode - UI layer (View + ViewModel/Cubit/Notifier) and data layer (Repository + Service), feature folders, dependency injection, Result/Command patterns, networking and JSON models, go_router, monorepos with pub workspaces, day-one project setup, scaling teams, legacy refactoring. Use this whenever creating a new Flutter project or feature, deciding folder structure, adding a repository/API/service layer, choosing packages, reviewing Flutter code for maintainability, or scaling a Flutter team - even if the user only asks "where should this file go".
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原文涵盖的主题
- Flutter architecture
- 1. The layers
- 2. Scale the structure to the project
- 3. Data, networking, persistence
- 4. App-level decisions
- 5. Day-one setup checklist (do these before feature work)
- 6. Scaling teams and legacy (LeanCode + VGV experience)
- Sources
Verified 2026-09-25 against docs.flutter.dev/app-architecture (Flutter 3.47), engineering.verygood.ventures, and pub.dev. For Dart syntax and widget code style, see the flutter-dart-style skill. For state libraries, see flutter-state-management. Core rule (Flutter team, "strongly recommend"): separate the UI layer from the data layer, keep widgets dumb, and let data flow one way. Everything else is scaled to the project's size. Service: wraps exactly one external source (REST client, DB, platform plugin, SharedPreferences). No business logic. Returns raw/API models. Repository: the source of truth for one kind of data (UserRepository, BookingRepository). It combines services, caches, retries, maps API models to domain models, and exposes Future > or Stream . No Flutter imports. Define it as an abstract class (officially "strongly recommend"), so tests use fakes and dev/staging use other implementations. ViewModel / Cubit / Notifier: one per screen or feature. Turns repository data into UI state and exposes actions (Commands/methods). No BuildContext, no widgets. View: layout, simple ifs, animation, routing. No business logic. Domain layer / use-cases: conditional. Add them only whe
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- 来源仓库
- abugeek/flutter-skills
- 源文件
- .claude/skills/flutter-architecture/SKILL.md
- 固定版本
- 458377635834ad1cff2c4871ac0725a5ef4bcd4f
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原作者:abugeek/flutter-skills · 原作者仓库元数据。文档核查:未核查。最近来源检查:2026-11-10T09:01:53.906Z。
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