blender-motion-state-inspection
在检查 Blender 角色、绑定、姿势、动画重定向、地面接触、朝向,或仅凭截图不足以判断的模型与动作对齐时使用此技能。
机器翻译查看英文原文
Use this skill when inspecting Blender characters, rigs, poses, animation retargeting, ground contact, facing direction, or model-vs-motion alignment where screenshots alone are not enough.
适用对象:Blender。自动收录 · 待核查。
原作者说明节选
从固定版本的 SKILL.md 提取,保留原文语言。以下内容属于作者说明,本站尚未验证安装、兼容或运行结果。
查看英文原文
原文涵盖的主题
- Blender Motion State Inspection
- When to Use
- Core Principle
- How It Works
- Inspection Workflow
- Recommended Report Shape
- Examples
- Walk Cycle With Foot Sliding
A Blender character looks twisted, mirrored, flattened, offset, or foot-sliding in an animation. A user asks whether an imported avatar, armature, or retargeted motion matches an expected pose. You need to compare rendered evidence with structured facts such as bones, bounding boxes, contacts, and facing vectors. A workflow depends on deciding whether a model is a character, prop, proxy mesh, control rig, or broken import. Do not judge animated 3D assets only from screenshots. Screenshots are review evidence, but they hide axis conventions, bone names, object scale, local transforms, parented meshes, material slots, and frame-by-frame contact state. First extract structured Blender state, then use viewport screenshots or renders to confirm what the facts imply. 1. Establish the clean scene and asset baseline before judging motion. 2. Extract structured facts from Blender using an exporter or Blender Python run inside Blender's own interpreter. 3. Sample the frames most likely to expose contact, orientation, scale, and retargeting errors. 4. Compare the measured facts against the user's expected pose, direction, ground plane, and render goal. 5. Return a concise report that separate
这里只展示节选,请以完整原文和当前要求为准。
- 来源仓库
- affaan-m/ECC
- 源文件
- skills/blender-motion-state-inspection/SKILL.md
- 固定版本
- d2ef2680594f9a17526a6e1a2e18b3d242c5d17b
来源与内容状态
本条为自动发现的元数据,尚未完成人工文档核查;适用性与运行结果待核查。
原作者:affaan-m/ECC · 原作者仓库元数据。文档核查:未核查。最近来源检查:2026-11-09T15:01:43.434Z。
分类由名称、说明与路径规则生成,分类不代表已核实适配。
许可与权利归属
MIT。第三方内容及版权归原作者,使用条件以原文为准。
许可原文 ↗本站没有因同步、复制或用户自报成功而将资源标为运行验证通过。
限制与注意事项
- 元数据收录不代表本站已经安装、适配、实测或进行安全审查。