edgegap-launch
Take an Edgegap-hosted game from "the test deployment works" to live players: the launch checklist (token hygiene, app version settings, restart policy, max duration, self-stop, image caching, log storage), version naming and blue/green rollouts with zero matchmaking downtime, cost and leak control, rate limits, free-tier limits to lift before launch, observability (logs, metrics, deployment IDs), capacity planning with Edgegap, Private Fleets and persistent servers, and incident basics. Use when preparing a launch, beta or playtest on Edgegap, reviewing production readiness, rolling out a new server build, deploying builds from CI or GitHub Actions (edgegap/deploy-action), or when someone mentions going live, launch day, rollout, scaling, hosting costs or operating game servers with real players.
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