SKILL

chaos-engineering

Use before running a chaos experiment, gameday or fault injection, or after one to write it up. Designs it with steady state and abort criteria in experiment_designer.py, sizes the blast radius with blast_radius_calculator.py and drafts the postmortem.

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Topics in the source

  • Chaos Engineering
  • When to use
  • When NOT to use
  • Core principle: chaos without abort criteria is an outage
  • Quick start
  • The 3 Python tools
  • experimentdesigner.py
  • blastradiuscalculator.py

Design experiments that surface real weaknesses in production systems — without becoming outages. Most "chaos engineering" attempts skip steady-state measurement, define no abort criteria, and have no blast-radius bound. This skill enforces the discipline that makes chaos experiments safe and useful. Planning a chaos experiment (what to break, where, when, how to abort) Calculating blast radius before running the experiment Reviewing an existing experiment plan for safety Choosing a chaos tool (Chaos Toolkit / Chaos Mesh / Litmus / Gremlin / AWS FIS) Writing a chaos experiment postmortem Running a Game Day exercise General incident response (use incident-response) Threat hunting / red-team (use red-team, threat-detection) Performance load testing (different goal — chaos is about failure modes, not capacity) Production debugging (chaos discovers weaknesses preemptively, not after-the-fact) The 4 Principles of Chaos Engineering (Netflix, 2016): 1. Build a hypothesis around steady-state behavior. Not "what breaks?" but "X holds; will it still hold under fault Y?" 2. Vary real-world events. Inject realistic failures: kill nodes, slow networks, lose cache, throttle dependencies. 3. Run

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Source repository
alirezarezvani/claude-skills
Source file
engineering/chaos-engineering/skills/chaos-engineering/SKILL.md
Fixed revision
8f082544116fc0d014188e521ca40304cdfc86b0
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Author: alirezarezvani/claude-skills · original repository metadata. Documentation review: Not reviewed. Last source check: 2026-11-09T14:01:46.615Z.

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