SKILL

liquid-glass-design

iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit. Use when building iOS 26 Liquid Glass UI in SwiftUI, UIKit, or WidgetKit.

Target: Design & content creation. Automatically collected · unverified.

Excerpt from the author’s documentation

Extracted from a fixed version of SKILL.md in its original language. This is the author’s documentation; installation, compatibility and runtime results have not been verified by this site.

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Topics in the source

  • Liquid Glass Design System (iOS 26)
  • When to Activate
  • Core Pattern — SwiftUI
  • Basic Glass Effect
  • Customizing Shape and Tint
  • Glass Button Styles
  • GlassEffectContainer for Multiple Elements
  • Uniting Glass Effects

Patterns for implementing Apple's Liquid Glass — a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration. Building or updating apps for iOS 26+ with the new design language Implementing glass-style buttons, cards, toolbars, or containers Creating morphing transitions between glass elements Applying Liquid Glass effects to widgets Migrating existing blur/material effects to the new Liquid Glass API The simplest way to add Liquid Glass to any view: Key customization options: .regular — standard glass effect .tint(Color) — add color tint for prominence .interactive() — react to touch and pointer interactions Shape: .capsule (default), .rect(cornerRadius:), .circle Always wrap multiple glass views in a container for performance and morphing: The spacing parameter controls merge distance — closer elements blend their glass shapes together. Combine multiple views into a single glass shape with glassEffectUnion: Create smooth morphing when glass elements appear/disappear: To allow horizontal scroll content to extend under a sidebar or inspector, ensure

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Source repository
affaan-m/ECC
Source file
pi/core/skills/liquid-glass-design/SKILL.md
Fixed revision
d2ef2680594f9a17526a6e1a2e18b3d242c5d17b
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This record was collected automatically. Its documentation, suitability and runtime behavior have not been manually verified.

Author: affaan-m/ECC · original repository metadata. Documentation review: Not reviewed. Last source check: 2026-11-09T15:01:43.103Z.

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